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League of Legends Is Available: Match Results From the End Splash

ProductOctober 19, 2026 · PLLAY Team

League of Legends is Available on PLLAY Vision and certified for automatic settlement on recorded video. Send the clip, get WIN or LOSE back. Here is how a League result is read, and how you integrate.

League of Legends is Available on PLLAY Vision today. If you run League contests, tournaments or predictions, you can settle the match result from the recorded video itself: send the clip, and PLLAY returns WIN or LOSE with a settlement_id and a receipt. No screenshots to chase, and no arguing over who really won.

League of Legends is certified for automatic settlement on recorded video, joining Fortnite, Valorant and Dota 2. When Vision reads a clear result, it settles on its own. When it can't be sure, it holds the result for a person instead of guessing. Your integration handles three states: settled, held and voided.

Vision reads the end-of-game splash from the player's own view. VICTORY is a WIN and DEFEAT is a LOSE. Kill feeds and scoreboards are ignored: only the splash settles the match. A clip that ends without a clear splash is held, not guessed.

Integrating takes one request. Use the adapter lol_result.json, game_slug league-of-legends and the market kind pov with exactly one WIN and one LOSE option. No market.pov_side: League names the player's outcome directly. Send recorded video of one match on a public https URL, from the player's own view, and let it run a few seconds past the splash. Results come back asynchronously, by polling the event or by webhook.

You can build the whole flow in the sandbox first. Sandbox keys return a simulated result that never reads the clip. Send an external_market_id that starts with sandbox-held and the event always comes back held, so you can build the waiting state end to end before you go live.

Fortnite, Valorant, Dota 2 and League of Legends are Available. Our other titles are in Beta, and each one becomes Available when it clears the same bar.

The League of Legends integration guide is at /developers#league, and the partner API spec is at /artifacts/partner-api/partner-api-v1.yaml. Get an API key at /key, or try the live demo on the home page.