PLLAY Oracle

Verification and settlement
infrastructure.

Vision AI reads supported gameplay footage and supplies the evidence. Oracle checks that evidence against supported rules, manages the decision state and returns an auditable result. Gaming is the first application.

How a decision is made

Evidence in. A decision out.

  1. 01Propose

    Submit a recorded clip, its game adapter and the market. You keep funds and KYC (and stake_ref, for operator contests only).

    Recorded-video verification is built and benchmarked. It’s switched on for each partner when their plan is signed. No authenticated production test is on record yet.

  2. 02Verify

    Vision AI reads the clip frame by frame. The event settles when the readings agree; otherwise it is held for review or voided.

    Hold = no settle. Nobody is paid.

  3. 03Settle

    Six states. A settled result returns a settlement_id and an evidence_uri. A reversal is a new entry; the original settlement_id is kept.

    Reverse = a new entry, not an edit.

  4. 04Contest

    Contest in the window on /trust (a target, not a guarantee). A reversal is a new entry with a reason.

    Contest per /trust.

    Dispute window on /trust →
  5. 05Live exception

    Live outcomes require a reviewer_id. Certified automated live is not available today (Phase 2).

You keep funds, KYC, and media margins. PLLAY returns the settlement_id.

What we are not: not a sportsbook, casino or prediction-market operator, and not a crypto oracle.

The receipt for a real result is shown on the home page. Endpoints, JSON and the state machine are in the developer documentation.

Proof

31 clips auto-settled, 0 wrong. 38 of 38 matched a human check across 14 titles.

Offline benchmark on recorded clips we chose; not a production test. Certification is underway on Fortnite, League of Legends and Valorant.

Listing a title, building its adapter, benchmarking it offline and validating it in production are four different things. They are counted separately here.

Offline benchmark · recorded video only · not a production test · as of 2026-08-10 · 38 clips across 14 titles

  • Auto-settled: 31 of 38The model settled it at or above the threshold, with no person.
  • Held as expected: 4 of 38Held below the threshold, and a hold was the expected result.
  • Sent for confirmation: 1 of 38Sent to a person to confirm before it resolved.
  • Voided: 2 of 38No usable result on the clip.
38Recorded clips in the benchmark. This is the sample size.14Titles covered, 2 to 5 clips each.38Clips where the pipeline’s result matched the outcome a person checked. A count, not an accuracy rate.0Automatic settles with an incorrect outcome, out of 31 auto-settled.

This is the offline benchmark. It does not establish production reliability, and no authenticated production test is on record.

  • Recorded video only. There is no live-video result in this set.
  • Public clips chosen by the team, 2 to 5 per title. Not a random sample and not production traffic.
  • It shows the pipeline on these clips. It is not an accuracy rate for any title and not a production test.
Recorded video
Built and benchmarked; switched on per partner when their plan is signed.
Live outcomes
A reviewer is required, and live results are not benchmarked. Certified automated live is not available (Phase 2).
Production validation
Authenticated production tests: none on record yet.

Records and methodology → · Raw benchmark file → · Coverage by title →

Experiences powered by Oracle

Formats that run on the same result.

Pulse and Duels are available through enterprise access. Arena is sold as an operator SKU.

Pulse · brand-funded predictions

Your audience predicts free. A brand funds the pool. PLLAY settles it on evidence.

See sponsored pools
Illustration: a floating puzzle board of navy tiles with cyan, red, gold and pearl gems and a glowing cyan match.
Concept illustration · simulated data
Does the next move clear a match of three?

Duels · head-to-head skill

One-on-one matches on your inventory. PLLAY returns the verified result and a settlement_id.

See how Duels works
Head-to-head format

A head-to-head format on the same engine, not a separate product.

Simulated evidence · example only
  • Clip 00:41.200 → 00:44.800
  • Read by Vision: 0.987 against 0.900
  • Receipt: 7f3ac91e-2b4d-4e60-8a15-c0d9e3f1a762
Availability

What is available, and what is not.

Recorded-video verification
Built and benchmarked; switched on per partner when their plan is signed.
Live verification with review
A reviewer confirms every live result. Not benchmarked.
Certified automated live
Not available. Phase 2, gated on authenticated production tests.
Pulse
Enterprise access, as managed engagements.
Duels
Available through enterprise access. A format on the same API, not a standalone product.
Arena
Sold as an operator SKU, scoped with the PLLAY team. Operators keep funds, KYC and payments.
Arcade
Planned: launching in Q4 2026. Not available today.
Autopilot
Roadmap preview. Nothing runs for partners today.
Advertiser-demand integrations
Not built. There are no ad-platform integrations; sponsored campaigns are managed engagements.
Game telemetry and other evidence sources
Designed, not built. Every title is video-only today.
Other markets
Sports are planned. Politics and finance are not planned.

Coverage by title is on /coverage; test and benchmark records are on /status.

What Oracle is not
Not a payment
Oracle returns a result with evidence. It does not move money. Funds, KYC and payouts stay with the partner or operator.
Not conversion attribution
Oracle verifies what happened in gameplay. It does not measure whether an ad led to a purchase.
Not autonomous live
Live results require a reviewer. Certified automated live is not available today.
Not a guarantee
The benchmark is offline. It shows the pipeline on chosen clips and is not production validation.
Evaluate or buy

Three ways in.