Rewarded-offer and offerwall platforms

Pay rewarded offers on proven wins.
Not on screenshots.

PLLAY tells you who won, instantly and provably. Release a gameplay offer’s reward when the recorded match shows the player won, not when the player or the app says so.

A screenshot is not proof of a win.

Gameplay offers on offerwalls and rewarded placements pay when a player says they reached the goal. Self-reports and screenshots are easy to fake, so fraud comes out of your margin and your advertisers’ trust, and a goal you cannot check, like winning a match, is hard to offer at all.

How a verified offer works

What you can verify today

Available

Win or lose

On certified titles, from recorded gameplay video. The coverage page lists every title and its status.

Coming, not yet available

Kills, levels and challenges

Goals beyond win or lose are not available today. Do not build an offer on them yet.

Reviewer required

Live play

A person reviews live results before they settle. Automated live settlement is not available.

What your platform gets

Proof

Who does what

PLLAY delivers
  • Win-or-lose verification from recorded video on certified titles, by API and webhook
  • An evidence record and a settlement_id for every settled result
  • A person to review held results, and a recorded reason for any reversal
  • A sandbox to test the flow before production
You supply
  • The offer, its rule and the reward
  • Recorded gameplay clips, from your platform or the publisher
  • A technical contact for the API and webhooks
  • Reward payment, funds, user identity and your own fraud policy

PLLAY returns a result. It does not hold funds, pay rewards or run identity checks. Pricing is per settled result, and held and voided results are not charged.

Common questions

Can you verify kills, levels or in-game challenges?

Not yet. Today PLLAY verifies win or lose on certified titles. Other goal types are coming.

Which games are supported?

Certified titles only. The coverage page lists each one and its status.

Do we need an SDK or the game’s own data?

No. Verification is from recorded gameplay video, so nothing is installed in the game. Reading the game’s own data is planned and is not built.

Who pays the player?

You do. PLLAY records the result and does not hold or transfer funds.

What if the clip is unclear?

It is held for a person to review, not decided automatically. Nobody is paid on a held result, and held results are not charged.

Pay on wins you can prove.