Pay rewarded offers on proven wins.
Not on screenshots.
PLLAY tells you who won, instantly and provably. Release a gameplay offer’s reward when the recorded match shows the player won, not when the player or the app says so.
A screenshot is not proof of a win.
Gameplay offers on offerwalls and rewarded placements pay when a player says they reached the goal. Self-reports and screenshots are easy to fake, so fraud comes out of your margin and your advertisers’ trust, and a goal you cannot check, like winning a match, is hard to offer at all.
How a verified offer works
You list the offer
The offer pays when the player wins a match on a certified title.
The clip comes in
After the match, your platform or the publisher submits the recorded gameplay clip with the offer’s rule.
PLLAY reads the result
Vision AI reads the footage and Oracle checks it against the rule. The result comes back settled, held or voided, with an evidence reference.
You pay on settled
You release the reward on a settled result, in your own system. A held result waits for a person. A voided one pays nothing.
What you can verify today
Win or lose
On certified titles, from recorded gameplay video. The coverage page lists every title and its status.
Kills, levels and challenges
Goals beyond win or lose are not available today. Do not build an offer on them yet.
Live play
A person reviews live results before they settle. Automated live settlement is not available.
What your platform gets
Pay only on proven wins
A reward is released on what the gameplay video shows, not on a claim or a screenshot.
Offers you can stand behind
List win-based gameplay offers, because the win is checked before anyone is paid.
Proof for advertisers
Every settled result has a settlement_id and an evidence reference you can show an advertiser or a player.
Held, never guessed
If the evidence is unclear, the result waits for a person. Nobody is paid on a held result.
Proof
Integration demonstration
The sandbox makes real API calls on fixture data, including a settled and a held result.
Run the sandboxSupported games
Every certified title and its status, so you know which games an offer can use.
Check coverageCustomer results
None published yet. Approved references will appear here as partners go live.
Who does what
- Win-or-lose verification from recorded video on certified titles, by API and webhook
- An evidence record and a settlement_id for every settled result
- A person to review held results, and a recorded reason for any reversal
- A sandbox to test the flow before production
- The offer, its rule and the reward
- Recorded gameplay clips, from your platform or the publisher
- A technical contact for the API and webhooks
- Reward payment, funds, user identity and your own fraud policy
PLLAY returns a result. It does not hold funds, pay rewards or run identity checks. Pricing is per settled result, and held and voided results are not charged.
Common questions
Can you verify kills, levels or in-game challenges?
Not yet. Today PLLAY verifies win or lose on certified titles. Other goal types are coming.
Which games are supported?
Certified titles only. The coverage page lists each one and its status.
Do we need an SDK or the game’s own data?
No. Verification is from recorded gameplay video, so nothing is installed in the game. Reading the game’s own data is planned and is not built.
Who pays the player?
You do. PLLAY records the result and does not hold or transfer funds.
What if the clip is unclear?
It is held for a person to review, not decided automatically. Nobody is paid on a held result, and held results are not charged.
