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What "Skill-Weighted" Means, and Why We're Building Around It

CompanyJanuary 22, 2026 · PLLAY Team

Not every prediction should count the same. Here's the idea we're designing PLLAY's core mechanic around.

Two fans predict the same outcome. One has watched hundreds of matches; the other is guessing. Treating their predictions identically ignores the thing that actually makes one prediction more informed than the other.

"Skill-weighted" is our shorthand for a mechanic where a fan's track record — how often their predictions have been right — affects their share of a pool when they're right again. It's not about who puts in the most; it's about who's been paying attention.

That's a deliberate contrast with pure chance: PLLAY isn't a raffle or a coin flip dressed up as a game. The design goal is to reward the fans who actually know the game, and to make that knowledge visible over time as an accuracy record.

This shapes a lot of what we're building before anything launches: how a pool settles, how disputes get handled, how a new fan's early predictions get weighted before they have a track record yet. All open design problems we're working through now.

Next up: how this connects to what a creator sees on their end.

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